Series of collages for Ubisoft Stories, Ubisoft’s blog highlighting workers in game development.
Ubisoft contacted me to produce four collages: three for Ubisoft games I enjoyed and one for a game of my choice. I took inspiration from risograph printing, using limited color palettes and heavy use of dithering to achieve a unique visual effect. I also gave a brief interview about my work and what inspires me. Prince of Persia: The Sands of Time
Elie Sitbon
Ubisoft contacted me to produce four collages: three for Ubisoft games I enjoyed and one for a game of my choice. I took inspiration from risograph printing, using limited color palettes and heavy use of dithering to achieve a unique visual effect. I also gave a brief interview about my work and what inspires me. Prince of Persia: The Sands of Time
- Pink (#F4B2AD) and Desert Gold (#816B00)
- Typeset in GT Ultra Fine by Grilli Type
- Hunter Green (#656C3A) and Magenta (#EF69F5)
- Typeset in Cardinal Wide by Very Cool Studio
- Aurora Green (#87E1D1) and Charcoal (#4E3844)
- Typeset in Editorial New and Mondwest by Pangram Pangram
- Fluro Orange (#FF5B01) and Purple (#221835)
- Typeset in Avantt by Displaay Type Foundry
Elie Sitbon