
UI design work and iconography for Multiversus, the Warner Bros. platform fighter developed by Player First Games.I worked as a contract UI designer on Multiversus. I helped define the look and feel of the game’s interface, typography, and color palette. I also drew a set of icons which can be seen throughout Multiversus’ UI and marketing collateral.
Multiversus won Best Fighting Game at the 2022 Game Awards (and was nominated again for the same award in 2024).
Game screens by WB Games / Player First Games ↯




Lead UX / UI Designer
Principal UI Artist
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