MultiVersus

Warner Bros. Games
2022

UI design work and iconography for Multiversus, the Warner Bros. platform fighter developed by Player First Games.

I worked as a contract UI designer on Multiversus. I helped define the look and feel of the game’s interface, typography, and color palette. I also drew a set of icons which can be seen throughout Multiversus’ UI and marketing collateral.

Multiversus won Best Fighting Game at the 2022 Game Awards.

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Lead UX / UI Designer
Kevin Kvalstad

Principal UI Artist
Ricky Linn


Game screens by WB Games / Player First Games ↯

Mark
©2024 Jeff Wiggins