Warner Bros. Games

UI design work and iconography for Multiversus, the Warner Bros. platform fighter developed by Player First Games.

I worked as a contract UI designer on Multiversus. I helped define the look and feel of the game’s interface, typography, and color palette. I also drew a set of icons which can be seen throughout Multiversus’ UI and marketing collateral.

Multiversus won Best Fighting Game at the 2022 Game Awards.


Lead UX / UI Designer
Kevin Kvalstad

Principal UI Artist
Ricky Linn

Game screens by WB Games / Player First Games ↯

©2024 Jeff Wiggins