
Logo exploration work for Awaysis, the new game from 17-BIT. Working closely with game director Jake Kazdal, my objective was to create a title treatment for Awaysis that would capture the game’s vibrant fantasy theme and sense of adventure. We also wanted something that felt timeless and sophisticated, like the Japanese logos for the Legend of Zelda series or Studio Ghibli’s Laputa: Castle in the Sky.I produced several different logo options, trying to cover as much thematic ground as possible. Ultimately, none of my concepts were chosen for the final logo, but I was honored to contribute to the project. With permission from the client, I’ve shared a few of my favorite title treatments below.
Awaysis is coming soon and can be wishlisted now on Steam.








Overview ↯



Awaysis game screens by 17-BIT ↯


Creative Direction
Jake Kazdal
Key Art
17-BIT
Special Thanks